Synoptic Project – Scrum 19/03/18

This week was a little less productive than last week due to me and Ben taking a little more time on our models. However we are still three jobs ahead of schedule. I think that our progress is well ahead of schedule and Kurtis & Luke will begin to implement there coding research into actually creating some scripts for the game. Luke has managed to fix the problem that was involved in the main menu. We will implement this into the game. Luke will begin production of some of his assets. Kurtis is looking into implementing the VR teleportation movement into the level. Me and Ben will continue to create assets and add them into the scenes.

Capture.PNGOn a personal note I am happy with my progress, I am slightly behind on one of my tasks due to this only being added to my production schedule last week, however I will be able to get this done this week due to the assets being low poly. I have also already done one of this weeks jobs last week. Other than this I will also begin production of the fire exit assets including the alarm, doors and signs this week.

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Below is the scrum log that my group has began adding to whenever jobs are done. I will begin to screenshot this weekly as well as the upload of the Monday morning scrum.

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Scrum download link below –

19-03-2018

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