Synoptic Project – VR Set up

Yesterday we finally got around to implementing VR into our game, it looked really nice but there was some jagged edges around certain objects, at this time we are not sure if this is due to the hardware or the textures / models within the scene. The next stage Kurtis will be implementing a teleportation movement mechanic into the game.

vr.jpg

This was a key component for hitting out MVP.

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