Synoptic Project – Talking with the Client 2/27/18 & Revising the Production Schedules

Today me and my group had another meeting with the client over Skype. He liked the progress that we had made so far and suggested a small change to the project. Now he would like the app to feature a mini game that involves the player stealing the art from the gallery while trying to avoid being caught. Due to this our production schedules had to be changed so I did that.  Now the MVP date is two weeks earlier and during this time we will have the main gallery completed and working. There is also a small stretch for the main level which will extend the deadline past the MVP by two weeks. However now the main stretch goal will be to get the Art Gallery robbery game working by the final deadline which is June 11th.

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Our group discussed how we should create the art gallery robbery game and we decided that it would be good for us to create low poly assets for a brand new gallery level which will have the same layout. This would be so the game can run nicely on mobile devices and the simple nature of the game will be matched by the art style. Due to this we had to add a new section to the jobs list which included the low poly assets. This is all still planning and nothing is currently set in stone.

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The client has also gave us a all of the exhibition images that we needed.

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