Maya – Luke Skywalker Lightsaber

I tried my best to try and recreate Luke Skywalkers’ lightsaber from Star Wars Episode 6 in Maya, I really think it turned out pretty well. I hadn’t really used any new tools when creating this however I have discovered a new type of shader called a surface shader that allowed me to add the extra glow to the lightsaber when I rendered it, however I had to use the Maya software rather than Arnold, because of this I also did a few renders of just the hilt.

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