Research –
Firstly I needed a simple concept for my game to get some ideas of what mechanics I can use and a basic concept for my game. I researched into some games for some inspiration.
- Pong
- Frogger
- The Worlds Hardest Game (Flash)
- Space Invaders
- Galaga
- Flappy Bird
- Falldown
From this I am going to begin designing a game that has features from a few of these games, the basic premise of the game will be to get the character from point A to point B.
The features that I may include are:
- Collectibles
- Score
- Time Limit on levels
- Collidable objects that if hit will make the level reset
- Movable main character
- Levels
Environment & Character Ideas –
- Simple coloured background (Geometrical Shape)
- Space (Spaceship/UFO)
- Underground (Minecart/Mole/worm)
- Sky (Plane/Bird)
- Sea (Sea creature/boat)