Feedback – “Slightly busy slides – I like the development arrows but I would like maybe bigger images of the models. Think about the organisation of your slides – nice big hero shots – no slides should have more than 3 or 4 images on preferably just one. Think about the hero shots. I love the inclusion of the UVs and textures with multiple skins. Strong 3d work. Good experimentation with animation – focus on polishing the animation rather than the quantity of the animation. Great experimentation with VFX work, leading to professional quality work. Good doodles to explain game design ideas – always use images to explain your points rather than text. Good gameplay videos to demonstrate your work. Careful of pasting masses of code – be nice and specific with what you have done and how it works. Very reflective – telling us how you plan to improve which is good. Think about which areas you are most interested in and produce quality work in that area.”
From this feedback I will –
- Put three or less images per slide
- Give significant images there own pages
- Create high quality Animations
- Use more images rather than text when explaining games story
- Continue to self reflect
- Try and choose a focus point for my work